Oct 29, 2007
Space: tiling, tweening and texturing basics in Papervision3D

Space uses the ‘tweener‘-classes in combination with the 3D Engine ‘Papervision3D’. The idea is to use one texture for many planes so more complex animation and transition effects can be accomplished. This version still has no preloader, so you might have to wait a little before you see something.
Click here to have a look at the result. Enjoy!
One Comment, Comment or Ping
Hi, would you share your sourcecode? would be very nice if you can mail it to me,
greets!
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