Adjazent

A blog by Alan Ross about Interaction Design, RIA and some code

Flurry3D, experiment with Papervision3D and Bitmap filters

Flurry3D
This is a little experiment used to dive into the basic functions of the beautiful 3D Engine ‘Papervision3D’. Location, Tweening and Shapes are provided by Papervision. But instead of rendering the results directly to the container sprite, it is passed through to a ConvolutionFilter and different ColorMatrixFilters. Credits for 3D shape-tweening goes to Mr.Doob. (A great source of information round about Papervision and Actionscript3, we highly recommend visiting).

Click here to hava a look at the result. Enjoy!

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